story of seasons trio of towns what pets to get

On your subcontract you lot tin can care for a diversity of animals. Some of these animals are at that place to help you with your chores, while others produce items that you tin can sell or craft into other objects:

  • You can raise up to 12 types of pets
  • There is one pet that can become your Furmiliar
  • You can ride a horse to get around quicker
  • There are special boxes you can raise fish and Pearl Oysters for selling
  • Caring for dear bees will produce Honey, Honeycomb, and Royal Jelly
  • You'll find wild fauna but you tin can't ain them
  • Animals also have attributes that you lot tin can increase.

Notation: In that location are limits to how many barns you tin identify in each farm area based on the foursquare space that the barn takes up.

  • Maximum of 12 squares of pet space per area (i.east., four Pet Houses)
  • West Farm expanse: maximum of 35 squares of befouled/coop space
  • Cardinal Subcontract area: maximum of 33 squares of befouled/coop space
  • Due east Farm surface area: maximum of 32 squares of barn/coop space

A pocket-sized Befouled or Coop takes 2 squares of farm space and a Big Barn or Large Coop takes ix squares of farm infinite. So for case, y'all can have xvi small Barns on your central farm area (2 squares x 16 barns = 32 spaces). But if y'all had 13 minor Barns and wanted to place a Large Barn, the game would reply with a "You can't place that here" message, even though you clearly take space to place the Large Barn, because you would exist over the 33-square space limit for the primal farm area (thirteen x 2 = 26 + ix = 35). You would have to use the west farm area if you wanted to identify thirteen small Barns and 1 Large Befouled in the same area, as its maximum space limit is 35 and would hold that many buildings.

Too note that fifty-fifty if y'all don't have iv Pet Houses (using 8 squares of country space) laid out on your farm surface area, yous can't use that unused space for additional animal barns. The Pet House spaces and the barn spaces are counted separately.

Buying Animals

Your farm comes with a minor Barn and a small Coop. In that location are dissimilar styles of barns available at Ludus' shop, but they are just cosmetically different; they all hold animals and in that location's no advantage of selecting 1 type of mode over another. A uncomplicated Befouled or Coop tin concord one animal and a Big Barn or Large Coop can concur up to iv animals.

Purchasing animals tin be done at Animate being Instinct in Westown or Rural Outfitters in Tsuyukusa. Lulukoko does not sell any animals.


Cow
Westown, 5000 G
Available at the game commencement


Moo-cow
Westown, 5000 G
Bachelor at the game start


Cow
Westown, 5000 Thousand
Available at the game showtime


Cow
Westown, 5000 1000
Win the animal festival three times


Bailiwick of jersey Cow
Westown, 8000 Thousand
Lulukoko Town Link Rank C


Buffalo
Westown, 15,000 G
Westown Boondocks Link Rank B


Sheep
Westown, 5000 G
Take the closet in your farm house


Suffolk Sheep
Westown, 5000 1000
Westown Boondocks Link Rank C


Alpaca
Westown, 7000 G
Westown Boondocks Link Rank D


Brown Alpaca
Westown, 9000 Thou
Lulukoko Town Link Rank B


Llama
Westown, x,000 K
Lulukoko Town Link Rank B


Angora Rabbit
Westown, 4500 Chiliad
Westown Boondocks Link Rank C


Grayness Angora Rabbit
Westown, 6500 1000
Westown Boondocks Link Rank B


Craven
Westown, 4000 Grand
Available at the game offset


Silkie Chicken
Tsuyukusa, 6000 G
Tsuyukusa Town Link Rank C


Quail
Tsuyukusa, 3500 G
Available at the game start

There are a few alternative ways to unlock some animals besides raising the Town Link Ranks:

  • Buffalo: Send 100 Milk and 100 Bailiwick of jersey Milk to any town
  • Suffolk Sheep: Send 70 Wool to whatever boondocks
  • Brownish Alpaca: Send 70 Alpaca Wool to whatever town
  • Llama: Ship seventy Brown Alpaca Wool to any town
  • Gray Angora Rabbit: Send 70 Angora Rabbit Wool to whatsoever town

Fauna Attributes

The Animal Notebook located in whatever barn will display the profile of your farm animal. Each animate being volition have a variety of attributes. The better the attributes, the better the appurtenances the creature can produce. The profiles in the Animal Notebook basically gives you the status of your animals:

  • The animal's Size will exist its profile picture. The longer you own the animal, the larger it will announced to be.
  • The Affection is the animal's friendship with you. More friendship ways a higher Star Rank for its products.
  • A Stress bar will reverberate how strained your creature is. Spending time exterior will reduce the stress. High stress results in sickness, and uncured sickness results in death.
  • The animal's Health will say if information technology is sick or happy. Ill animals tin can be cured by using brute Medicine from the animate being shop vendors.
  • Yous can get more items by increasing the Byproduct Amount. The virtually this can be is 20 products.
  • The Byproduct Level is the risk that plus-quality (+) products will announced. This is gauged from rank E so to D, C, B, A, and lastly rank S.
  • The animal'due south Glaze is also is ranked from E to S.
  • The Birthday is the 24-hour interval you bought the animal or the day it is born if you were breeding.
  • A personality Blazon gives y'all a bonus to one of 5 animal attributes.
  • The number of Festival wins is counted. There's no benefit to winning a certain number of festivals.
  • The animal tin can be in one of three areas on your Farm.
  • Since you tin can have multiple barns, the specific Befouled your animal lives in is likewise here. You lot tin move the animal to another barn by pressing the A Button when viewing the fauna's contour in the Animal Notebook.

The icons under your animal's portrait displays how you lot've interacted with the animal that 24-hour interval. You can meet if it has eaten yet, if you take talked or picked it up, if you have fed it a treat, if you have collected its product, and if you have brushed it. The chickens won't accept a castor icon.

Personality Types

There are five personality types an animal tin take. The blazon is randomly attack the beast when you open the animal vendor's inventory. If you're trying to get an creature with a specific type and y'all don't see it for sale, merely exit out of the animal inventory (you don't have to completely get out the shop) and then admission it again to get another randomly set type on the animals for auction.

When your animate being's friendship/affection increases, the types will trigger a bonus to its associated attribute:

  • Active: +5 bonus to Byproduct Level
  • Calm: +i bonus to Size
  • Cheerful: +ane bonus to Affection
  • Gentle: +2 bonus to Coat
  • Timid: +5 bonus to Byproduct Amount

Feeding

Your livestock animals will eat Forage, which you can abound by planting Grass Seed on your farm. Rabbits eat Rabbit Feed, and all poultry eat Craven Feed. Yous tin identify up to vii pieces of food into an animate being's feed bin within the befouled, which they will eat 1 slice of food every morn at vii:00.

Animal feed can be purchased from the animal shops in Westown and Tsuyukusa. Once you lot build a Feed Maker Farm Circumvolve from Ludus, you can too brand it on your farm; though, it is faster to buy information technology than make it. The animal Feed Maker Farm Circle is used to obtain Deluxe feed that raises byproduct level, as this special feed isn't sold in either store. There's also Spicy feed that increases coat quality, and Sweet feed that increases byproduct amount.

If y'all tin can't afford animal feed, you tin merely let your animals graze while they're outside. Information technology will take about 2 hours of outdoor fourth dimension for the animals to be fed, just they won't get the benefits of the special feeds that will touch their attributes. Once all of your attributes are at max level, and then outdoor grazing will exist fine. On rainy days when the animals stay indoors, make sure you have nutrient in their feed bins.

You have to behave the animal food around with you or keep information technology in your subcontract house storage until you have a Silo Farm Circle constructed. The Silo requires 10 Brick, x Lumber, and 5000 G to construct. Once placed on the farm space, you tin can hold your fodder, feeds, Pet Food, and animal treats inside of the Silo. Any animal fodder or feed stored in this Farm Circle can exist accessed by using the feed Dispenser on the back wall of each barn.

Products

Some animals produce every twenty-four hour period, and some produce every few days. For poultry you but take to option the eggs upwardly off the ground. You tin can go out them there to pile up for days and days; you'll just accept a big pile of eggs to pickup. For milk you need to apply a Milker on your cows every mean solar day, and unharvested milk volition not pile upward like it does with eggs. For wool y'all need to await until the rabbit, sheep, alpaca, or llama are furry before you tin use Clippers to sheer the wool, with the animals having a dissimilar number of days between needing a shave:

  • Sheep and Suffolk Sheep: every 3 days
  • Angora Rabbit and Grey Angora Rabbit: every 4 days
  • Alpaca and Brown Alpaca: every 5 days
  • Llama: every half-dozen days

Both the Milker and Clippers tin be bought at the animal vendors and upgraded at Ludus' shop. The tool's weight will bear upon your stamina amount when you use the tool, and the tool's effectiveness makes the tool faster.

To get plus-quality goods you have to increase the Byproduct Level of your animals. This level increases by feeding it Crispy Treats. In that location is a Deluxe food you tin feed that will also help to increase Byproduct Level, but you have to make information technology yourself by using the Feed Maker Farm Circle.

Breeding

Animals can take offspring just if yous take them in a large befouled; the small barns can agree only i animal, but the large barn tin can agree up to four and includes a place for a significant animal to hang out until it serves up a footling one. You will need to have the infinite in your large barn for the baby brute and the momma.

To impregnate a cow, bailiwick of jersey moo-cow, sheep, suffolk sheep, alpaca, brown alpaca, rabbit, or gray rabbit, talk to the animal store vendors and select the Breed Animals option. The llama and buffalo cannot be bred.

For poultry, all you've to practice is pick the bird up and place the bird into the nesting box inside the Big Poultry Barn. Typically yous would identify an egg into a nest to hatch, but in this version of Story of Seasons you physically identify the mamma bird instead.

Information technology takes 21 days for a livestock fauna or rabbit to give nascence to a younger version of itself, and vii days for a bird to hatch a chick. The baby animal volition take on the same personality blazon equally its female parent as well as half of mom'due south affection hearts.

Information technology takes a long time for the little animal to grow into an adult. A infant brute needs to be fed in society to grow, and so skipping a solar day of feeding will continue the babe as a little one for some other day. Livestock animals require at to the lowest degree 40 days of feeding before they grow up. Chickens and rabbits have at least 32 days of feeding. Yikes! Information technology may be more efficient to buy your poultry instead of waiting for hatched chicks to mature.

Lifespans and Death

Your animals can die from becoming neglected or from simple onetime age. When a expiry occurs you lot'll discover information technology when y'all walk into the animal's befouled. You'll simply notice that mayhap ane of your animals weren't herded out of its barn that mean solar day, and walking into the barn will trigger a scene where yous realize that your animal friend is no longer live. Your farm pets and horse cannot dice.

For animals who are sick, looking at their profile in your Animal Notebook may reveal that the brute'south stress bar is completely full. You lot may likewise notice a skull icon appearing above its head. Yous tin can right this situation with Medicine from the animal shop vendors for 500 G each. It's a skillful idea to have some Medicine in your farm house Storage just in example an creature gets ill and you lot can't make information technology to the vendor.

If you don't heal a sick animal, after some time information technology will laissez passer abroad from neglect. Silkies and quails volition die after being sick for 3 days, regular chickens will die after iv days, alpacas and suffolk dice after v days, rabbits and normal sheep after 6 days, jersey cows afterwards vii days, normal cows subsequently 8 days, and finally buffalo and llama after 9 days of beingness sick.

Even if you take splendid intendance of your animals, at some point they will be likewise old to bear on. Rabbits, chickens, and sheep can start passing away at age four or older; Silkies, quails, cows, alpaca, and suffolk at historic period five or older; llama at age vi; and buffalo and jersey at age seven. The better the care the animals receive, the longer they tin can live. The longest an animal can live is around 8 years old.

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Source: https://fogu.com/sos2/your-farm/animals.html

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